Training
Certified Staff:
Flash CS3 Training Courses
Customised Flash courses in Glasgow, Edinburgh, and throughout Scotland
All our courses are customised to meet your objectives, but based on a solid foundation as reccommended by Adobe in their official course content.
All our courses are instructor led and very hands-on, going in to much details than the other courses. Making the courses more relevant to your interests, skill levels and objectives, incorporating real live work where possible, increases your involvement in the material and enhances your learning and recollection of the course material in addition to produce usable work!
Typical Flash CS3 Course Outline
Introducing the Course
- Understanding the course format
- Reviewing the course objectives and prerequisites
- Looking at the course outline
Adobe Flash CS3 New Features
- New user interface
- Adobe Photoshop and Illustrator integration
- New drawing tools
- Actionscript 3.0
- Actionscript 3.0 Animation
- Actionscript 3.0 Debugger
- Flash Video Technology
- UI componenets
- Adobe Device Central CS3
Creating and Importing Graphic Assets
- Working with different graphic formats
- Importing bitmap graphics
- Importing vector graphics
- Working with layers and layer folders
- Using the drawing tools
- Using object and merge drawing
- Working with the Color panels
- Creating and using Graphic symbols
- Using the Library panel
Using Text Effectively
- Using the Text tool
- Adding and formatting static text
- Changing font rendering methods
- Adding input text fields
- Embedding fonts in input text fields
- Using font best practices
Creating Animations
- Working with the Timeline
- Using keyframes, blank keyframes, and frames
- Creating motion tweens
- Creating shape tweens
- Creating transition effects
- Using animation best practices
Adding ActionScript with Script Assist and Behaviors
- Using Script Assist
- Adding actions to a frame
- Creating and using Button symbols
- Adding behaviors to a button
- Loading external WFs
Using Moving Clips
- Creating and using Movie Clip symbols
- Organizing a Movie Clip Timeline
- Using actions to control a Timeline
- Using frame labels
- Responding to user interactions
Adding Sound and Video
- Importing sound
- Changing sound properties
- Adding sound to a Timeline
- Embedding video in a Timeline
- Using the FLVPlayback component
Publishing Flash Documents
- Using different publishing formats
- Using publishing profiles
- Adding Flash Player detection
- Publishing for deployment

